Vendor lineage
Silicon Graphics - the geometry of Hollywood
Jim Clark's geometry engines rendered Jurassic Park and invented OpenGL; the name ended at HPE in 2016.
SGI built the machines that taught computers to see: geometry pipelines, IRIX on MIPS, and the purple workstations behind a decade of movie magic. Its fall is as instructive as its rise - commodity PCs ate the graphics market SGI created, and OpenGL outlived the company that wrote it.
Founder Jim Clark left in 1994 to co-found Netscape; the company's Cray chapter, its two bankruptcies, and the 2016 HPE acquisition close the loop told in the profile below.
Founding stories
Silicon Graphics (SGI)
Jim Clark left Stanford with the Geometry Engine - hardware that did the mathematics of 3D perspective at silicon speed - and founded Silicon Graphics to sell computers that could see. Through the 1980s and 1990s SGI's machines were the exotic sports cars of computing: IRIX on MIPS, purple cases, and price tags to match, rendering everything from fighter-jet simulators to the dinosaurs of Jurassic Park. Clark himself left in 1994 to co-found Netscape; the company he built taught the industry graphics, then watched commodity PCs learn the lesson too well.
The timeline
- The Geometry Engine
Clark's Stanford work becomes a company: dedicated silicon for 3D transformation, the ancestor of every GPU pipeline since.
- MIPS, and OpenGL
SGI acquires MIPS Computer Systems to own its processor line - and opens its IRIS GL heritage as OpenGL, the cross-platform graphics API that outlives everything else in this story.
- Hollywood's computer
Jurassic Park's dinosaurs render on SGI machines and the brand becomes shorthand for movie magic - Industrial Light & Magic, and later the effects industry entire, standardize on the purple boxes.
- Buying Cray
SGI acquires Cray Research, briefly uniting Hollywood graphics with supercomputing royalty; the fit never quite works and Cray is sold on in 2000.
- The long fall
Commodity PCs with consumer GPUs - running OpenGL, SGI's own gift - have eaten the workstation market; Chapter 11 arrives in 2006 and again in 2009, when Rackable Systems buys the assets and takes the name.
- The name lands at HPE
Hewlett Packard Enterprise completes the ~$275 million acquisition of SGI in November 2016, folding its high-performance computing line into HPE's - the final flag over a storied name.
HPE announcement/close per the deal record.
Flagship products and solutions
- IRIS and Onyx workstationsThe graphics supercomputers of the film, science, and defense worlds - IRIX on MIPS at the high-water mark of proprietary Unix.
- OpenGLThe open graphics API distilled from IRIS GL in 1992 - SGI's most durable product, and it was free.
- Origin and Altix serversThe NUMA high-performance computing line whose lineage HPE acquired.
Key innovations
- The hardware graphics pipelineThe Geometry Engine's transform-and-render model is the conceptual ancestor of the modern GPU - the architecture NVIDIA and the games industry industrialized.
- Opening the crown jewelsOpenGL standardized 3D graphics across the industry - and, in perfect tragedy, armed the commodity hardware that unmade SGI's business.
Main markets
SGI survives as an HPE product heritage and as an aesthetic memory; its real market share lives on in every GPU pipeline and every OpenGL descendant running today.
Analyst standing
- The definitive vendor of the visualization-workstation category for as long as the category existed - a textbook case, studied ever since, of a pioneer commoditized by its own standard.